Options
All
  • Public
  • Public/Protected
  • All
Menu

A material defines the rendered object appearance and visuals. For example, it can be a color, an image or an animated sprite.

Hierarchy

Index

Constructors

Properties

Methods

Constructors

Properties

opacity: number = 1.0
type: string = 'Material'

Methods

  • render(context: CanvasRenderingContext2D): void

Generated using TypeDoc