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Object2D

An object is an class that supports basic features to exists in a 2D environment such as

  • Parent/Child concept
  • Position/Rotation/Scale
  • Visibility

Hierarchy

Index

Constructors

Properties

children: Object2D[] = []
id: number = ...
parent: null | Object2D = null
position: Vector2 = ...
rotation: number = 0
scale: number = 1
type: string = 'Object2D'
visible: boolean = true

Methods

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